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cannabisDrug Kitchen (Meth / Weed)

Drug Kitchen MLO in Vinewood with configurable weed or meth lab, storage, office & free script, perfect hidden base for crime RP.

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You will have to get this content from our storearrow-up-right in order to download and use it.

πŸš€ Installation instructions

1

Add resource to server directory

Drag and drop the provided folder into your server's resources directory.

2

Add resource to config-file

Open your server.cfg file. Add the following line to ensure the resource starts.

3

Configure loaded Entity Set

In config.lua, you can specify which entity set you want to activate (server restart required).

Config
State (default)
Entity set

Config.EnableMethLab

false

interior_meth

Config.EnableWeedFarm

true

interior_weed

  • true = the interior will be loaded for all players.

  • false = the interior will not be loaded.

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4

Configure controllable Entity Set

With these options, the blind for all windows can be raised or lowered with a single click.

Name
Position
Closed set
Open set

Office 1

-255.58, -906.58, 32.31

fs_office_01_open

fs_office_01_close

Office 2

-249.35, -909.03, 32.31

fs_office_02_open

fs_office_02_close

Office 3

-256.18, -918.49, 32.31

fs_office_03_open

fs_office_03_close

Office 4

-257.82, -919.41, 32.31

fs_office_04_open

fs_office_04_close

Office 5

-256.96, -906.62, 37.15

fs_upp_office_01_open

fs_upp_office_01_close

Office 6

-251.97, -908.16, 37.15

fs_upp_office_02_open

fs_upp_office_02_close

Conference

-259.19, -918.13, 37.15

fs_wir_confi_open

fs_wir_confi_close

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5

Test the map

Restart your server and visit the map location.

Location
Position

-255.58, -906.58, 32.31

πŸ–ΌοΈ Changeable Textures

You can customize wall art or branding elements by editing the following texture file. Use tools like CodeWalkerarrow-up-right or OpenIVarrow-up-right to make changes.

Search for the file below and edit it for your needs.

πŸͺ‘ Custom Props

To improve realism, the map includes custom props.

Chairs

TVs & Screens

Doors

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Use the JOAAT Toolarrow-up-right to turn a name into its Int/Hex value.

πŸ› οΈ Modified game data

  • Total File Size: 20 MB

  • Modified game ymaps: hei_hw1_occl_01.ymap, hei_hw1_rd_strm_4.ymap

  • Modified game ybns: hei_hw1_02_0.ybn

  • Modified game ydrs: hw1_02_bld5.ydr

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This information is relevant in order to verify whether there are possible compatibility issues with other maps modifying the same files.

πŸ›Ÿ Supported FiveM Game Builds

All game buildsarrow-up-right from 2699 to 3570 are supported.

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πŸ›‘οΈ Escrow Protection

We safeguard our assets using the Cfx.re Escrow systemarrow-up-right, ensuring our content is protected and exclusive to FiveM. Please note that 3D models (YDR files) are not editable under this protection. However, all textures (YTD) remain open for customization, allowing you to infuse your unique branding and style.

  • Code is accessible No

  • Subscription Yesarrow-up-right

  • MLO Yes

  • Number of rooms 6

  • Number of entities 181

  • Number of portals 11

  • Requirements & dependencies No

❗ Important Notes

  • We do not provide support for MLO issues caused by incompatibility with third-party MLOsarrow-up-right.

  • Compatibility with our own MLOs is only guaranteed for customers with active subscriptionsarrow-up-right. Subscribers receive access to all necessary files to ensure 100% compatibility between our MLOs.

πŸ“œ Changelogs

Version/Date
Changes

V1.0, 01.10.2025

MLO-Release

V1.1, 10.10.2025

  • Reworked MLO to properly use rooms, should optimize performance a lot

V1.2, 16.10.2025

  • Logo now changeable on the outside int_bullhead_txt.ytd

  • Col fixes in the interior

  • Props placed in the Chief Office on Flag 32. (Can no longer be moved)

Last updated